AqExif MM * ( 1 " 2 ̃ (i 0` 0 ProEXR File Description
=Attributes=
cameraAperture (float): 35.999928
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466219876688855040.000000
cameraFarRange (float): 999999984306749440.000000
cameraFocalLength (float): 250.000000
cameraFov (float): 7.792720
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 200.000000
cameraTransform (m44f): [{0.712026, 0.623385, 0.323126, 74.3303}, {2.77556e-17, 0.460193, -0.887819, 60.1667}, {-0.702153, 0.63215, 0.327669, 74.3941}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 2479, 1747]
displayWindow (box2i): [0, 0, 2479, 1747]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
GI.B (half)
GI.G (half)
GI.R (half)
Gesamtmaske.B (half)
Gesamtmaske.G (half)
Gesamtmaske.R (half)
Multi_Matte_10_11_12.B (half)
Multi_Matte_10_11_12.G (half)
Multi_Matte_10_11_12.R (half)
Multi_Matte_1_2_3.B (half)
Multi_Matte_1_2_3.G (half)
Multi_Matte_1_2_3.R (half)
Multi_Matte_4_5_6.B (half)
Multi_Matte_4_5_6.G (half)
Multi_Matte_4_5_6.R (half)
Multi_Matte_7_8_9.B (half)
Multi_Matte_7_8_9.G (half)
Multi_Matte_7_8_9.R (half)
OCC.B (half)
OCC.G (half)
OCC.R (half)
R (half)
bumpnormals.X (half)
bumpnormals.Y (half)
bumpnormals.Z (half)
diffuse.B (half)
diffuse.G (half)
diffuse.R (half)
lighting.B (half)
lighting.G (half)
lighting.R (half)
normals.X (half)
normals.Y (half)
normals.Z (half)
rawLight.B (half)
rawLight.G (half)
rawLight.R (half)
rawShadow.B (half)
rawShadow.G (half)
rawShadow.R (half)
reflect.B (half)
reflect.G (half)
reflect.R (half)
refract.B (half)
refract.G (half)
refract.R (half)
shadow.B (half)
shadow.G (half)
shadow.R (half)
specular.B (half)
specular.G (half)
specular.R (half) - ' - 'Adobe Photoshop CC 2017 (Windows) 2019:02:16 11:37:48
image/tiff
ProEXR File Description
=Attributes=
cameraAperture (float): 35.999928
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466219876688855040.000000
cameraFarRange (float): 999999984306749440.000000
cameraFocalLength (float): 250.000000
cameraFov (float): 7.792720
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 200.000000
cameraTransform (m44f): [{0.712026, 0.623385, 0.323126, 74.3303}, {2.77556e-17, 0.460193, -0.887819, 60.1667}, {-0.702153, 0.63215, 0.327669, 74.3941}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 2479, 1747]
displayWindow (box2i): [0, 0, 2479, 1747]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
GI.B (half)
GI.G (half)
GI.R (half)
Gesamtmaske.B (half)
Gesamtmaske.G (half)
Gesamtmaske.R (half)
Multi_Matte_10_11_12.B (half)
Multi_Matte_10_11_12.G (half)
Multi_Matte_10_11_12.R (half)
Multi_Matte_1_2_3.B (half)
Multi_Matte_1_2_3.G (half)
Multi_Matte_1_2_3.R (half)
Multi_Matte_4_5_6.B (half)
Multi_Matte_4_5_6.G (half)
Multi_Matte_4_5_6.R (half)
Multi_Matte_7_8_9.B (half)
Multi_Matte_7_8_9.G (half)
Multi_Matte_7_8_9.R (half)
OCC.B (half)
OCC.G (half)
OCC.R (half)
R (half)
bumpnormals.X (half)
bumpnormals.Y (half)
bumpnormals.Z (half)
diffuse.B (half)
diffuse.G (half)
diffuse.R (half)
lighting.B (half)
lighting.G (half)
lighting.R (half)
normals.X (half)
normals.Y (half)
normals.Z (half)
rawLight.B (half)
rawLight.G (half)
rawLight.R (half)
rawShadow.B (half)
rawShadow.G (half)
rawShadow.R (half)
reflect.B (half)
reflect.G (half)
reflect.R (half)
refract.B (half)
refract.G (half)
refract.R (half)
shadow.B (half)
shadow.G (half)
shadow.R (half)
specular.B (half)
specular.G (half)
specular.R (half)
converted
from image/exr to application/vnd.adobe.photoshop
saved
xmp.iid:57e3c0c9-76ba-48d8-801b-797bac5f4592
2016-08-17T13:41:10+02:00
Adobe Photoshop CC 2015.5 (Macintosh)
/
converted
from image/exr to application/vnd.adobe.photoshop
saved
xmp.iid:88642823-1028-4303-aef7-269ea0e08ebe
2016-08-17T13:41:10+02:00
Adobe Photoshop CC 2015.5 (Macintosh)
/
saved
xmp.iid:cfb69e39-1656-4ffe-8d02-e85f5f13252a
2016-08-18T14:30+02:00
Adobe Photoshop CC 2015.5 (Macintosh)
/
converted
from application/vnd.adobe.photoshop to image/tiff
derived
converted from application/vnd.adobe.photoshop to image/tiff
saved
xmp.iid:6c236a53-c125-4999-a957-3d84b91f76d9
2016-08-18T14:30+02:00
Adobe Photoshop CC 2015.5 (Macintosh)
/
saved
xmp.iid:2661EF5F0B6AE6119E5CB8C70ABBB125
2016-08-24T13:31:23-04:00
Adobe Photoshop CS6 (Windows)
/
xmp.iid:cfb69e39-1656-4ffe-8d02-e85f5f13252a
adobe:docid:photoshop:da4eeba9-a4fd-1179-a438-f9fb79aa999a
xmp.did:57e3c0c9-76ba-48d8-801b-797bac5f4592
adobe:docid:photoshop:e824844e-a5cd-1179-887e-8cb2bb91043f
xmp.iid:2661EF5F0B6AE6119E5CB8C70ABBB125
xmp.did:57e3c0c9-76ba-48d8-801b-797bac5f4592
2016-08-12T14:57:11+02:00
2016-08-24T13:31:23-04:00
2016-08-24T13:31:23-04:00
Adobe Photoshop CC 2015.5 (Macintosh)
4
ISO Coated v2 (ECI)
adobe:docid:photoshop:e824844e-a5cd-1179-887e-8cb2bb91043f
adobe:docid:photoshop:f2e6a1e1-a37b-1179-b65e-bfabc7661142
Z %GZ %GZ %G xProEXR File Description
=Attributes=
cameraAperture (float): 35.999928
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466219876688855040.000000
cameraFarRange (float): 999999984306749440.000000
cameraFocalLength (float): 250.000000
cameraFov (float): 7.792720
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 200.000000
cameraTransform (m44f): [{0.712026, 0.623385, 0.323126, 74.3303}, {2.77556e-17, 0.460193, -0.887819, 60.1667}, {-0.702153, 0.63215, 0.327669, 74.3941}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 2479, 1747]
displayWindow (box2i): [0, 0, 2479, 1747]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
GI.B (half)
GI.G (half)
GI.R (half)
Gesamtmaske.B (half)
Gesamtmaske.G (half)
Gesamtmaske.R (half)
Multi_Matte_10_11_12.B (half)
Multi_Matte_10_11_12.G (half)
Multi_Matte_10_11_12.R (half)
Multi_Matte_1_2_3.B (half)
Multi_Matte_1_2_3.G (half)
Multi_Matte_1_2_3.R (half)
Multi_Matte_4_5_6.B (half)
Multi_Matte_4_5_6.G (half)
Multi_Matte_4_5_6.R (half)
Multi_Matte_7_8_9.B (half)
Multi_Matte_7_8_9.G (half)
Multi_Matte_7_8_9.R (half)
OCC.B (half)
OCC.G (half)
OCC.R (half)
R (half)
bumpnormals.X (half)
bumpnormals.Y (half)
bumpnormals.Z (half)
diffuse.B (half)
diffuse.G (half)
diffuse.R (half)
lighting.B (half)
lighting.G (half)
lighting.R (half)
normals.X (half)
normals.Y (half)
normals.Z (half)
rawLight.B (half)
rawLight.G (half)
rawLight.R (half)
rawShadow.B (half)
rawShadow.G (half)
rawShadow.R (half)
reflect.B (half)
reflect.G (half)
reflect.R (half)
refract.B (half)
refract.G (half)
refract.R (half)
shadow.B (half)
shadow.G (half)
shadow.R (half)
specular.B (half)
specular.G (half)
specular.R (half)
0221 0 2016:08:12 12:57:11 1 1( 1 S H H Adobe_CM Adobe d
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